Adult Entertainment and Pornography

Adult Entertainment and Pornography in United States

Adult Entertainment and Pornography

Overview of Adult Entertainment and Pornography in relation to cyber crime: [1] The Internet and World Wide Web forever changed the nature of, extent of, and access to sources of adult entertainment and pornography. In the early 1990s standardizedWeb browsers such as Microsoft’s Internet Explorer and Netscape Navigator, along with online communities like CompuServe and America Online, enabled the adult entertainment industry to expand its marketing and distribution of pornography. Computers, specialized software, webcams, digital photography equipment, and other information processing technologies also greatly contributed to capabilities of the adult entertainment industry. Previously, such technologies accessing nondigital forms of pornographic sex stories, photographs, and movies was limited to adult entertainment specialty stores and mail order. By and large, adult entertainment including pornography was out of the public view and required special effort to view. However, facilitated with rapidly increasing broadband Internet connections, thousands of adult content vendors now maintain millions ofWeb sites that cater to adults seeking various forms of pornography such as galleries of sexually suggestive or explicit photographs, downloadable DVDs, and even real-time sex chat and online sexual encounters.

Resources

Notes and References

  1. By Michael J. Kozak

See Also

  • Types of Cybercrime
  • Cybercriminal

Further Reading

Fogel, J. (2003). Addictive and sexual behavior on the Internet. Paper presented at the 111th Annual Meeting of the American Psychological Association. See http://www.medscape.com/viewarticle/471656; Lane, F. I.S. (2000). Obscene profits: The entrepreneurs of pornography in the cyber age. New York: Routledge; Lucich, J.P. (2007). Cyberlies—When finding the truth matters. StarPath Books, LLC; McQuade, S.C. (2006). Online pornography. In Understanding and managing cybercrime (Section 7.2.4, 242–247). Boston: Pearson Education, Inc.


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